Retro is a concatenative, stack based language with roots in Forth.
It is designed to be small, easily learned, and easily modified to meet specific needs, it has been developed and refined through continual use by a small community over the last decade.
This blog is written in Retro and has served as my primary means of posting things concerning Retro since 2010. The core code for Corpse is included in the Retro releases and can be freely studied and deployed.
The most recent posts are shown below. You can also view a list of all posts.
2012-02-15
I've dropped the social media stuff, made a few tweaks to the stylesheets (to begin drawing in elements from the ongoing web design changes), and updated to the latest image. So Corpse is now running nicely on an 11.3 development image, with the most recent libraries, and a bit of old stuff removed. This should be helpful in keeping it running at a reasonable speed.
RSS has reverted back to just headings. I need to rewrite the article inclusion code to fix some bugs that were restricting things to just a few partial lines. Hopefully I'll find time to do this soon.