Retro is a concatenative, stack based language with roots in Forth.
It is designed to be small, easily learned, and easily modified to meet specific needs, it has been developed and refined through continual use by a small community over the last decade.
This blog is written in Retro and has served as my primary means of posting things concerning Retro since 2010. The core code for Corpse is included in the Retro releases and can be freely studied and deployed.
The most recent posts are shown below. You can also view a list of all posts.
I haven't been posting lately due to being sick. Posts will resume in the next few days.
For those curious about what I've been doing the last few days: other than resting, I added a bunch of combinators to the repo for Retro 11; made improvements to namespace management (which will be backported to 10.7.3); and made a little progress on the new documentation. I might add the quotes and combinators to a quotes' vocabulary for 10.7.x users once the naming and exact set are settled.