Retro is a concatenative, stack based language with roots in Forth.
It is designed to be small, easily learned, and easily modified to meet specific needs, it has been developed and refined through continual use by a small community over the last decade.
This blog is written in Retro and has served as my primary means of posting things concerning Retro since 2010. The core code for Corpse is included in the Retro releases and can be freely studied and deployed.
The most recent posts are shown below. You can also view a list of all posts.
I have begun work on a new vocabulary (built over Marc's assertion' vocabulary) for the purpose of setting up a single framework for testing the core and libraries. I expect to have the basic framework ready in the next couple of days, and will then port all of the existing tests over to it in the following weeks. More on this will be posted in the near future.